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Paul Debevec

AFTRS and ACM SIGGRAPH present Paul Debevec

25 June, 2008

The Australian Film Television and Radio School, in conjunction with  SIGGRAPH Asia 2008  presents an evening of exciting insights into the world of computer graphics and interactive techniques with Paul Debevec.

Paul Debevec has developed many of the technologies used to create photorealistic virtual characters and environments for feature films and games.

He is the associate director of graphics research at the University of Southern California's Institute for Creative Technologies (USC ICT) and a research associate professor in USC's Department of Computer Science.

Paul will deliver a talk on New Techniques for Acquiring, Rendering, and Displaying Human Performances

which will include:

  • insight into how to acquire, render, and display photoreal models of people, objects, and dynamic performances
  •  info on image-based lighting techniques for photorealistic compositing and reflectance acquisition techniques (which have used to create realistic digital actors in films such as "Spider Man 2" and "Superman Returns".)
  • Descriptions on image-based relighting with free-viewpoint video to capture and render full-body performances and new 3D face scanning processes that captures high-resolution skin detail
  • An investigation new 3D display that leverages 5,000 frames per second video projection to show autostereoscopic, interactive 3D imagery to any number of viewers simultaneously

When:    Monday 28 July, 6pm-8pm
Where:   Theatre 1, AFTRS Sydney

FREE
RSVP essential

To secure your place for this FREE talk email your name and phone number to Cassandra at: rsvpdigi@aftrs.edu.au

AFTRS is NOW located at 130 Bent St, inside The Entertainment Quarter.

  • Public Vehicle and pedestrian entrance to the Entertainment Quarter is via the main entrance on Lang Rd.
  • The Entertainment Quarter is serviced by buses and Central railway station is a short bus ride away.
  • More on getting to AFTRS >

More on Paul Debevec: 

Paul Debevec is the associate director of graphics research at the University of Southern California's Institute for Creative Technologies (USC ICT) and a research associate professor in USC's Department of Computer Science.

Debevec's Ph.D. thesis at UC Berkeley presented Façade, an image-based modeling and rendering system for creating photoreal virtual cinematography of architectural scenes from photographs. Using Façade he led the creation of a photoreal animation of the Berkeley campus for his 1997 film "The Campanile Movie" whose techniques were later used to create virtual backgrounds for the "The Matrix"; he went on to demonstrate new image-based lighting techniques in his animations "Rendering with Natural Light", "Fiat Lux", and "The Parthenon".

Paul led the design of HDR Shop, the first widely used high dynamic range image editing program and co-authored the recent book High Dynamic Range Imaging. He received ACM SIGGRAPH's Significant New Researcher Award in 2001 and recently chaired the SIGGRAPH 2007 Computer Animation Festival.

He is also involved in the inaugural SIGGRAPH Asia 2008 conference as one of the Computer Animation Festival jury members. More information on SIGGRAPH Asia 2008 > 

More on the SIGGRAPH Sydney Chapter >

Read more about Paul on line >

Visit Paul's website >

 

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