DISCIPLINES Game Design

Studying Game Design

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Create emotional story experiences

Invent captivating play; investigate new genres, interfaces and emotional story experiences

Game Design Courses at AFTRS are new breed of course  focused on storytelling and the creative development of innovative game mechanics.

Our courses are ideas-led with an approach distinct from other tools and technology focused games programs. At AFTRS our cinematic storytelling expertise informs our approach to the rapidly evolving field of game design.

Game designers trained at AFTRS will emerge with a range of skills to develop and prototype innovative, marketable game properties.

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All AFTRS courses on offer for 2010 can be viewed at: makeit.aftrs.edu.au

Applications Open: September 1

FEE HELP available


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Short Courses:

Offered around the nation. Short Courses are updated regularly with a broad range of topics and areas made available.

Jump to AFTRS Short Course offerings >

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AFTRS' Game Design Professional associates:

  • Matt Costello – Games Writer (Doom, Pirates of the Caribbean)
  • John Buchanan – CTO Relic Entertainment
  • Dr John Banks – QUT (Games and social media specialist)
  • Deborah Todd – Games Writer (Game Design: From Concept to Greenlight)
  • Tony Walsh – Chief Navigator, Digital Compass
  • Joe Velikovsky – Senior Game Designer (Red Tribe)

 



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© Australian Film Television and Radio School 2009  |  T 1300 131 461   E info@aftrs.edu.au